Rules updated 28.7.2019
- English/Finnish in sidechat, no voice in Sidechat.
- No hacking/glitching/duping.
- Do not kamikaze into bases.
- Do not use relog to overwrite/reset 5min spawn point cooldown.
- Combat logging is not tolerated, which can lead to temp or perm BAN.
- Respect Admins and other players.
- Do not argue with Admins, Admin decisions are FINAL.
- Our server have 0 tolerance for Admin power using when Admins play, if you think that you have been Admin ambush report to server owner/main Admin, THANK YOU.
- False accusations can lead to ban or in bad behavior to perm ban, so if you start blame admins or any other with hard arguments be ready prove it when asked, auditory hallucinations from admin ambuse or hackers seems to be fashion now.
- Continuous breach of the rules will lead to perm BAN !!!
- HAVE FUN :)
- If you have any question from our server, do not hesitate ask.
- Dont be a dick in chat, racist and aggressive... behavior can lead to BAN or even perm BAN, this is just game so we can act like adults.
GREEN TRADE-ZONE RULES
- No trader camping, No vehicle ramming in Traderzones.
- No stealing in traderzones, traderzones are for TRADING.
- Unlocked vehicle left to the trader can stole.
- Do not block trader vehicle spawn area with vehicles.
- Do not leave vehicles middle trader area where other players needs to move also.
- Vehicles that purposely blocks trader area will be deleted.
- Trader is not full time parking area, max 2 vehicles per for temp parking.
- Do not place flag inside or cover with indestructable objects or under water, example indestructable object: safe, container,sandbags. Such as normal base building objects are fine, wall, support pilar...
- Building base over roads is permitted, must be able to pass under, min 2 wall high.
- Do not build base in to military, high loot, gas station or occupation mission areas.
- Do not stack top of each other: Military cargo towers, Solartowers or any extended base mod craftable towers.
- Do not stack building objects, example double wall where wall installed inside wall or pilar inside pilar "multi object".
- Listed items you can use total 5 max in territory what are: Barracks house, Bungalow, Big house, solar tower.
For example 2 barrack houses, 1 solartower, 2 bungalow = 5.
- No skybases.
- Minimum building range: Spawn point 800m, Trader 800m.
- If you have any question from base building, like "is my selected place ok to build a base?", do not hesitate ask so you dont need move your base afterwards.
- Deploy Bike, double-click inventory Radio.
- For rope towing you need rope.
- Base maintenance is every 14 days. (when due time expires base will be deleted in next restart)
- Unused vehicles despawns in 14 days, vehicles in virtual garage do not despawn.
- Unused safes,tents... which are not in terrority area will be despawn in 2 days.
- If your flag is stolen, you have 2 days time from raid to pay the ransom fee to office and replace flag, otherwise your codes will change to 0000 on day 3, after day 3 the base will despawn!
- Respect Levels
1 = 0
2 = 5000
3 = 10000
4 = 15000
5 = 20000
6 = 25000
- Terrority Flag Levels: Price - Radius - Objects - Virtual Garage slots
lvl 1 : 5000 - 15 - 30 - 2
lvl 2 : 80000 - 30 - 60 - 3
lvl 3 : 100000 - 45 - 90 - 4
lvl 4 : 120000 - 60 - 130 - 5
lvl 5 : 140000 - 75 - 160 - 6
lvl 6 : 160000 - 90 - 200 - 7
lvl 7 : 180000 - 105 - 240 - 8
lvl 8 : 200000 - 120 - 280 - 9
lvl 9 : 220000 - 135 - 330 - 10
lvl 10 : 240000 - 150 - 380 - 11
SERVER SIDE MODS
- DMS Missions + Occupation
- Advanced Towing
- Deploy Bike
- Base Spawn
- Vector build
- [R3F] Logistics
- Claim Vehicle